Pathfinding in Unity Udemy Free Download
What you'll learn:
- Understand the fundamentals of graph search algorithms
- Implement your own basic version of A*
Requirements::
- Unity 3D version 2017 or above (personal FREE edition)
- Mac or PC
- OPTIONAL Photoshop or image-editing program to customize level data
Description:
Description
This course is designed for intermediate users of Unity (see the Prerequisites for specific topics you should be familiar with before joining).
Though Unity comes pre-packaged with an excellent pathfinding system, we explore beyond using a black box to calculate paths through your game levels.
Pathfinding and search algorithms are a core component of game development. If you want to level up your skills, enroll today and dive into implementing your own version of A* search!
Through a carefully crafted set of lectures we learn search algorithms, starting with Breadth-First Search, diving in Dijkstra's algorithm and culminating with the industry-standard A* search for pathfinding.
All concepts are presented with easy-to-understand visuals!
Some other bonus features of those course:
- learn to use text files or texture maps to drive level data in Unity
- learn how to implement a priority queue (binary heap) in C#
- learn to structure a small project using the MVC(Model View Controller) design pattern
Who this course is for:
- intermediate Unity developers with good working knowledge of C#
- anyone who wants to implement graph search algorithms in Unity
Course Details:
-
4.5 hours on-demand video
-
4 articles
-
31 downloadable resources
-
Full lifetime access
-
Access on mobile and TV
-
Certificate of completion